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  1. directx - Understanding DXGI - Stack Overflow

    Feb 26, 2017 · The article further mentions that the tasks of DXGI basically are enumerating adapters and present images on the screen. Now, if DirectX sits on top of DXGI, how are all …

  2. How can i resolve DXGI_FORMAT compatibility issues?

    How can i resolve DXGI_FORMAT compatibility issues? Asked 5 years, 1 month ago Modified 5 years, 1 month ago Viewed 2k times

  3. What is the additional (Software) DXGI Adapter for?

    Jul 9, 2024 · This adapter also has the DXGI_ADAPTER_FLAG_SOFTWARE value set in the Flags member of its DXGI_ADAPTER_DESC2 structure. This adapter is a render-only device …

  4. Newest 'dxgi' Questions - Stack Overflow

    Dec 6, 2025 · I use DXGI to capture desktop, and encode the captured frame to h264 stream. Now the captured video stream's framerte is 25 fps, and I want the result h264 stream's frame …

  5. c++ - Difference between Direct3D and DXGI - Stack Overflow

    Aug 3, 2018 · DXGI, on the other hand, operates on a more complete picture of the whole video and present network on your machine. Most importantly, it differentiates between adapters …

  6. directx - What factors determine DXGI_FORMAT? - Stack Overflow

    Aug 11, 2017 · I would like to know what factors determine the DXGI_FORMAT of a texture in the backbuffer (hardware?, OS?, application?, directx version?). And more importantly, when …

  7. c++ - DXGI Desktop Duplication: encoding frames to send them …

    Jan 13, 2016 · I've found out that the best way to capture a screen on Windows is to use DXGI Desktop Duplication API (available since Windows 8). Microsoft provides a neat sample which …

  8. Desktop Duplication API vs Windows.Graphics.Capture

    Oct 16, 2022 · Windows.Graphics.Capture uses the same technology as DXGI Desktop Duplication API underneath, plus it can capture a windows (HWND) which is today not …

  9. What are 'typeless' DXGI texture formats in DirectX?

    Sep 21, 2020 · The "typeless" variants of DXGI formats are for special cases where you can change the way the data is interpreted. This allows you to create the resource (i.e. the actual …

  10. How do I use the DirectX libraries and functions in C++ modules ...

    Apr 15, 2023 · However, I'm hoping there is a better method to use than this, since placing all of the functions I will use from the dxgi.lib and other libraries into a source file sounds tedious …