Third-year Information Technology student Isabel Salmi got help with developing a study technique – and found the joy of ...
Generative AI is a type of artificial intelligence designed to create new content by learning patterns from existing data.
Explore advanced physics with **“Modeling Sliding Bead On Tilting Wire Using Python | Lagrangian Explained.”** In this tutorial, we demonstrate how to simulate the motion of a bead sliding on a ...
Mewgenics interview: Binding of Isaac and Super Meat Boy creator’s ‘impossible’ game is finally here
On the eve of Mewgenics’ launch, Ed McMillen and Tyler Glaiel reveal how the game went from concept to release over the last ...
A free Claude AI model built a fully playable Pokemon-style game in under two hours, featuring turn-based battles, NPCs, and ...
GPT-5.3 Codex merges the advanced coding capabilities of GPT-5.2 Codex with the reasoning and professional knowledge of GPT-5 ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Mewgenics is perhaps the most ridiculous venture from Binding of Isaac developer Edmund McMillen yet, and I mean that in a ...
One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
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Danganronpa creator says lying to your studio is the best way to get cool games developed
Kazutaka Kodaka is always good for sage life advice.
The new coding model is the first time the brand has found its own models can be instrumental in its own development.
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