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In a chat with Cyrus Broacha, Vasan Bala said, “The Jigra box office was a sucker punch. It really knocks you out, and I’m ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
Objectors to Taylor Wimpey's plans raised issues including traffic jams, loss of green spaces and pressure on services and ...
While Sucker Punch Productions is deep into the development of Ghost of Yotei, the studio hasn't forgotten about the first ...
We’re over halfway through 2025 already, which means it’s time to check in on all of Sony’s PlayStation Studios to see what ...
It's been more than a decade since we last saw an inFamous game, but could that be changing soon? While Sucker Punch Productions is busy finishing Ghost of Yotei, the sequel to the super-successful ...
inFAMOUS: Second Son and its standalone expansion inFAMOUS: First Light can be played on the PS5 through backwards ...
Sucker Punch revealed that they would love to 'work on more Infamous' games, including rereleasing the original trilogy.
Sucker Punch, the developer behind Ghost of Yotei, is interested in revisiting the Infamous franchise and doing remasters.
Creative directors Jason Connell and Nate Fox unpack the game's latest State of Play presentation -- and much more.
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