Out-of-the-box FMOD requires you to access events and parameters via inspector references or by name. Neither of these setups is ideal. Dispatching an event this way requires you to define a bunch of ...
This should work on any reasonably modern Unity version. Built and tested in Unity 2022.3. See the installation steps for the Utilities.Async* and Utilities.Encoder.Wav* packages. *Optional, but ...
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