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Invent Your Own Computer Games with Python is an excellent book on Python, on programming, and on coding techniques for building games – appropriate for pre-teens to adults.
Python has a wealth of scientific computing tools, so how do you decide which ones are right for you? This book cuts through the noise to help you deliver results.
Python 3.11 will bear the fruits of CPython's multi-year effort to make Python a faster programming language.
You must be comfortable with Python programming. This includes basic control structures in Python: conditional branches, for loops and recursion; functions: defining and calling functions, and ...
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