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In video games like Control, Dark Souls, and Portal, architecture is telling us a story, and telling us how to play the game. Let’s look at how game designers are using architecture to ...
Video game architecture often provide gamers with sights they could never imagine in the real world. This is likely due to the fact that video game developers are not restricted to what they would ...
Discover the latest Architecture news and projects on Video Games at ArchDaily, the world's largest architecture website. Stay up-to-date with articles and updates on the newest developments in ...
However, how players understand how to play is the opposite. For instance, if I see a door in a game, I can assume that it can opened, or that it leads somewhere. Players need a frame of reference to ...
With the ability to manipulate every interaction players have in a game, video game designers have boundless opportunity to shape the way players experience space. Because of this, game designers ...
Players need a frame of reference to understand games, and this is why most game environments resemble, at least in some way, real-world architecture. Video game architecture varies wildly.
Scott Keyes loves video game design because he can create architectural renderings that defy real-world constraints, like gravity. Provided ...