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Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
In part one of how to create a simple 2D platformer for Android in Unity, we went over the basics of creating a 2D platformer in Unity for Android. In doing so, we created a very basic little ‘game’ ...
Unity 3D, the increasingly popular WYSIWYG—ish engine for building video games, does a lot of things really well. Helping you build in-game user interfaces? That’s not one of them. At least, not yet.
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which works ...
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