Function pointers can be used for a wide variety of applications including the implementation of state machines. Just like any tool, it may not always be appropriate to use function pointers for a ...
Raindrops on roses, and whiskers on kittens. They’re ok, but state machines are absolutely on our short list of favorite things. There are probably as many ways to implement a state machine as there ...
State machines are so common that there are tools devoted to creating them by drawing circles and arts. There are simulators that will recognize your state machine ...
Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
How to turn graphical state-machine models into C, C++, C#, or Java code. Why using a tool like Visual State is better than building a state machine in source code. Artificial intelligence and machine ...
This installment starts a new segment of lessons about state machines. The subject conceptually continues the event-driven theme and is one of my favorites [1,2]. Today, you’ll learn what event-driven ...
To the uninitiated the words ‘State machine’ sound like something scarily big and complex. They aren’t (necessarily) and can be quite useful. In fact, state machines are no physical machines but a ...
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Today we are very used to running a rich variety of operating systems and programs on our mobile devices, from Office on a Windows laptop to a game on our Android smartphones, we are accustomed to ...
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