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For now, Game Servers supports clusters running on Google Kubernetes Engine (GKE), and Google plans on adding hybrid and multi-cloud support later this year. Google also plans on adding more ...
Google Cloud is introducing Agones, an open-source dedicated multiplayer game server hosting built on top of the Kubernetes platform.
Google and online gaming giant Ubisoft launched the Kubernetes-powered Agones Project as a way to simplify online gaming development and management.
In the beta, Game Severs will initially support clusters running on Google Kubernetes Engine only. The Game Servers team will continue to work on supporting hybrid and multi-cloud for later this year.
Google and Ubisoft have teamed up to create Agones, a Kubernetes-based software project designed to make it easy to set up servers for online games.
Google Cloud said today that game developers can now enjoy a fully automated experience in running global multiplayer game servers on Google Kubernetes Engine Autopilot. GKE is a cloud-based ...
The open-source game hosting platform is built on top of Kubernetes and developed in partnership with gaming giant Ubisoft.
As Google observes, games require more than servers - they also use account management, inventory, marketplaces and other supporting services. Kubernetes combines this all into one platform.
Today, Game Servers supports clusters that run on Google Kubernetes Engine, and we are currently working on the ability to run your clusters on any environment, be it Google Cloud, other clouds or ...
Google and Ubisoft have today announced Agones, an in-development game server hosting project. Agones, which appropriately means “contest” in greek, is powered by Google-made Kubernetes, which ...
While Google would surely want developers to host their games on the Google Kubernetes Engine, Agones itself is cloud agnostic and can run on virtually any cloud or on premises.
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