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The Oculus Rift headset goes on sale in one week, and the virtual reality company is working to ensure it’ll have plenty of content ready to go when people plug in their Rifts for the first time. To ...
For its pioneering virtual-reality headset to take off, Oculus needs software makers to begin crafting compelling software that will attract consumers. Ian Sherr Contributor and Former Editor at Large ...
In terms of processing power and user experience, a virtual reality (VR) system falls into three types: premium, mainstream, and entry-level. Premium VR represents high-end VR and includes products on ...
Oculus is hosting its second annual primary developer conference between September 23 and 25, the company announced today. The big show, called ‘Connect 2’ in keeping with the original event last ...
Andrew Webster is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. “VR and AR are hardware ...
In official narratives of Oculus, Palmer Luckey, the teen genius who designed the earliest version of the virtual reality headset, is a central figure. But Luckey was notably not among a procession of ...
“Do we want to be Game Boy, or iPhone or Android?” That’s how Oculus CEO Brendan Iribe says his team considered the acquisition by Facebook. Without the financial backing, Oculus may have had to scale ...
Adi Robertson is a senior tech and policy editor focused on VR, online platforms, and free expression. Adi has covered video games, biohacking, and more for The Verge since 2011. A leak on Oculus’ ...
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