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This is a quick tutorial on Use Vertex Color to draw roundness and colors for objects in blender 2.9 Hope it is useful to you ...
Scientists there have created a system that allows the color of 3D-printed objects to be changed repeatedly, after they've been created.
The parts of the object that can transform have a pixelated design, and you can choose which pixels to activate (change color) or deactive (switch back to transparent) within ColorFab's interface.