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Creative Bloq on MSNThis Unreal Engine 5 gladiator game renders a whopping 18,000 characters in real time
But Trakonius, a roman gladiator-inspired action-roguelike, achieves an impressive feat. The developer says there are up to ...
Video games that feature impressive AI pathfinding allow NPCs (non-player characters) to navigate and move through the game world realistically and believably.
I'm curious about video game mapping. Is there an underlying, unseen standard or hex grid used for movement/pathfinding? if so, is pathfinding partially based on a value system for, say, hex's?
"Pathfinding" is a method of determining how NPCs move within a game world like Azeroth -- you and I can clearly see where the walls and bad guys are, and so we just have to press buttons to avoid ...
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