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Computing, as a science and an industry, has always been intimately connected with games, and with none more so than chess. The quest to build a computer grandmaster has helped bring focus to ...
Twenty-four years ago on Monday, a world chess champion came up against a force too great to overcome: a computer. Garry Kasparov lost the first game of a six-game match on February 10, 1996 ...
He already has written a book detailing "My 26 Best Games" in competition against other professional chess players and a couple of computers. Receive Daily Headlines FREESign up today!
Don’t confuse this with the infamous Mechanical Turk, which appeared to be a chess computer but was really a guy hiding inside a fake chess computer.
Once computers were reliably beating grandmasters, cheating-by-computer became a serious threat, Emil Sutovsky, the director general of the International Chess Federation, told me.
Advanced Chess: The Human And The Machine After chess-playing programs became widely available, the combination of humans and chess-playing programs performed better than either did individually.
Checkmate: OpenAI's o3 swept Musk's Grok 4 in an AI chess showdown.
My progression mirrors how we taught our computers to play chess. The earliest programs, gawkish code running on ungainly mainframes, were woodpushers, capable of playing chess technically but not ...
What can the introduction of AI and computers into the chess world tell us about the future of technology in the manufacturing workforce? Will robots, automation and AI eliminate the need for the ...