Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering ...
Mojang warned that many popular mods will be affected by this change and wants to help mod authors port over their work.
i was just wondering if anyone knew a good general rule for determining when using vertex arrays is appropriate over many calls to glVertex().<br><br>for example in my scene for this particular thing ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
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