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Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming interface for efficiently rendering two- and three-dimensional ...
Hello All,Relative programming newbie here, and here's my dilemma: I've been forced to take an OpenGL programming class by my school, and they do most of the programming on Linux boxes with the ...
Graphics programming can be tedious. Linking against large 3-D libraties increases compilation time. Because a lot of fine tuning is often necessary for everything to look perfect, stretches of minor ...
This ensures that conformant OpenGL ES implementations provide a reliable, cross-platform graphics programming platform. "The OpenGL ES 2.0 API enables floating-point programmability on ...
At the Game Developers Conference in San Francisco, the Khronos Group unveiled its Vulkan applications programming interface as the successor to the OpenGL graphics standard that is widely used in ...