I'm making a game for Android using Java and the Libgdx engine. However, I want the code to be independent of the engine, and so am wrapping any references to Libgdx in its own class. For example, for ...
As an alternative to rewriting the same code, many software development environments provide a library tool that organizes frequently used code. Once developers finish debugging some reusable code, ...
If you’ve read my Java 101 tutorial introducing static classes and inner classes, you should be familiar with the basics of working with nested classes in Java code. In this associated tip, I’ll walk ...