News
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics ...
Gaming Microsoft directx programming New DirectX 12 SDK includes a feature to make the most out of modern GPUs A novel API with a whole new paradigm for efficient game development By Alfonso ...
Matt Sandy, a Direct3D program manager at Microsoft, said in a March 20 blog post that DirectX 12 “introduces the next version of Direct3D, the graphics API at the heart of DirectX ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results