It's not uncommon for developers to switch engines if they find it isn't working particularly well, like when Kingdom Hearts 3 switched from Square Enix's quite at-the-time broken Luminous Engine to ...
So you want to make an anti-gravity racing game. And why wouldn't you? Wipeout was a blast. There are some things you should know, though: physics middleware isn't really designed to handle ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results