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XDA Developers on MSNGhost of Yotei looks good, but it’s not wowing me yetThe latest State of Play for Ghost of Yotei unveiled the curtain from the long-awaited game, and I can't say I liked ...
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Game Rant on MSNGhost of Yotei May Not Have A Popular Feature At LaunchSucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
Ghost of Yotei is set to be just as fleshed out and lengthy as predecessor Ghost of Tsushima was, according to Sucker Punch – ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
Ghost of Yotei is already looking to resolve one of the few issues that many players took with Ghost of Tsushima.
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Speaking to Automaton, co-directors Nate Fox and Jason Connell emphasize that they remain fond of Ghost of Tsushima. That ...
Ghost of Yotei developer Sucker Punch has revealed in a brand new interview roughly how long it will take to finish the game.
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
But the big draw is the exclusive, 100-ounce Ghost of Yotei popcorn bucket modeled after a traditional Japanese rice bucket.
Ghost of Yotei, a follow-up to Ghost of Tsushima, is set to release exclusively for PS5 on October 2. It’s not exactly a sequel, in that the story is unrelated to the first game, but Yotei is a ...
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