News

In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
We spoke with with Kenta Motokura, producer on Nintendo Switch 2 exclusive Donkey Kong Bananza, and Kazuya Takahashi, the game's director, about everything Donkey Kong: behind-the-scenes development, ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
Donkey Kong Bananza wasn't only shifted from the original Switch to the Switch 2 because of hardware limitations.
After playing Donkey Kong Bananza, it sure seems like the game is a prequel to Super Mario Odyssey, and the DK series as a ...
Just like Super Mario Odyssey's Power Moons, Donkey Kong Bananza has lots of collectibles, mainly Golden Bananas. Although, ...